Cross breed Leagues
There are four riddles that must be settled before a Rare Mega Pack is given to the client, which should be possible in any request.
In Give Me Five the client must assemble a 11-man squad comprising of players from five distinct groups precisely. There is a limit of four distinct players from a similar alliance and there is at least six uncommon players. In addition, the general rating of the squad must be at any rate 69 and the group science must be in any event 80. A Prime Mixed Players Pack is the reward.
Things are somewhat more confused in Seven-League Boots, which is a test similarly. Just three players can hail from a similar group, while the general rating of the group must be 78 and the group science must be 85. A Prime Electrum Players Pack is the reward.
On the off chance that that was not troublesome enough, The Whole Nine Yards requests a variety of precisely nine distinct groups, with a limit of two players from a similar association. The general rating must be at any rate 8 and science must be 99. Anybody sufficiently valiant to finish this test will get a Mega Pack.
At long last, First XI must unite a group, with every player hailing from an alternate alliance. These players must be Gold and eight of them must be uncommon. Nothing not exactly a science of 80 will do the trick. When these conditions are satisfied, a Rare Players Pack is the reward.
Half and half Nations
Similarly just like the case in Hybrid Leagues, a Rare Mega Pack is the prize for anybody ready to finish these four riddles, which intently pursue the example of that challenge.
In the Final Four, there must be actually four unique countries spoke to, with a limit of four players from a similar association, at least four uncommon players, a general rating of at any rate 70 and a science of 80. An Electrum Players Pack is the reward.
Six of the Best and Elite Eight pursue the comparative conditions, with the prizes a Gold Players Pack and Prime Gold Players Pack separately.
At long last, Around The World requests that the client make a squad with precisely 10 countries, with a limit of two from a similar association, at least eight uncommon players, a general rating of 81 and a science of 100. The reward? A Rare Players Pack.
Alliance and Nation Hybrid
This test will win a noteworthy 13,000 coins in addition to a TOTW unit that is untradeable.
So as to get this reward, The Challenger must be finished. In this riddle, players must finish a group that has precisely two nationalities spreading over three alliances, with a limit of six players originating from a similar association. These players must be Gold and the general rating must be 80, while the science must be 100.