FIFA 20 Features: What Changes Do FIFA 20 Need to Make?

Engage with the community to come up with any kind of FIFA 20 features wishlist and you find yourself inundated. I’m still enjoying FIFA 19, and stand by GamesRadar’s original review, but it’s far from flawless – and as a result, across Reddit, the EA forums and social media, this footballing heavyweight takes a daily hammering. The clamour for change is noisy and limitless, meaning some great ideas to reshape the series get lost in the shuffle.

This FIFA 20 features wishlist, then, isn’t an attempt to include every potential change. Instead it’s a mix of the common sense, the curious, and the completely left-field that might otherwise go unnoticed – from long-demanded Pro Clubs and career mode tweaks, to some necessary upgrades within the all-conquering Ultimate Team. Peep that whistle and let’s get underway.

Remove fixed potential in career mode

Changes to this once-trusty, now-rusty timesink are covered in depth via GR’s look at FIFA 20 career mode, but a couple suggested by EA forum poster Fifaplayer4000 warrant inclusion here too. A major issue is the mode’s inability to maintain interest over multiple seasons, and his suggestion of changeable sponsors, kits and stadiums would alleviate that. As would the proposed removal of upper growth limits applied to every player.

“Fixed potentials must go,” he writes. “Players should grow or decline based on form, not potential. Sometimes you can have a 31-year-old that scores 33 goals in a season but still declines. Or a young player that never plays but still grows massively. Players should improve after seven games of good form or something like that.” It’s a neat concept, and means you’d finally see pros who peak in the veteran stage of their career, such as Glenn Murray or Sol Bamba.

More consistency on the pitch

I’ve always argued that FIFA’s degree of randomness makes it feel authentic – otherwise real-life results like Palace winning at the Etihad would never happen – but that feels like an outlier opinion these days. If there’s a common word to describe what every FIFA player, from eSports pro to Saturday night casual, wants from gameplay it’s ‘consistency’, where the team with the most possession and shots wins nine times out of ten. Tied to that are specific, essential gameplay tweaks.

“Actually be able to switch players when the ball is in the air,” writes kfcbucket21 on the EA forums, sick of seeing the game fail to respond to your command while attacking a cross or long clearance. Davvebingan wants ratings reflected more accurately in-game: “My 98 pace wingback shouldn’t be burned by a 99 pace winger, while my 99 pace winger can’t then run away from a 70 pace defender.” And DaveSmith89 feels tackling animations need to be tidied up. “1st [successful] tackle should dispossess the opponent, not give him another chance [to retain possession] or rebound to a team-mate.”

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